![]() ![]() It only gets more unsettling from there, and the demo ends with the duo making their way through another time tear as the cave collapses around them. The cave is lit in sepia tones rather than the blue-black of before, the machinery and devices that were broken and barren in the present day are restored to full functionality, and the canary that was alive in the present day is… dead. While standing by a time tear, I tune my radio until my controller begins vibrating violently, and before I know it we've stepped back into 1899. ![]() During my playthrough, Riley and Jacob decide to go through one of these time fissures as they've thoroughly explored a cave and can't find any other way out (this is the same cave where I first meet the doomed canary). Yes, there's some time-traveling in this game, made possible thanks to some Doctor Strange-esque portals that you'll tune your radio to in order to expand them enough to be able to step through them. There's some light platforming, a radio that you can bring up with your trigger and tune to different frequencies with your joystick, and the familiar walk-and-talk gameplay that made the first game so enjoyable.īut where Oxenfree 1 only lets you briefly interact with people in the past in an attempt to understand the supernatural goings-on on this bizarre little island, Oxenfree 2 will let you explore the past. Its newest trailer (above) debuted at last night’s Nintendo Indie Showcase, where we also got fresh trailers for the gothic sequel Blasphemous 2 and skating platformer Bomb Rush Cyberfunk.There's only a brief snippet of Oxenfree 2 available to play at the Tribeca Games Festival, but it offers a good sense of what you can expect from the sequel. Oxenfree 2 is jumping onto consoles, Netflix ( because they acquired the developers), and PC via Steam on July 12th. It comes from how the weirdness that transpires teases and pulls at these complex, bottled feelings.” More of that, please. ![]() As Annie Mok wrote at the time, Oxenfree’s “horror doesn’t come from traditional jump scares or big toothy monsters. There’s definitely something to that line of thinking, as Oxenfree’s scares weren’t confined to overtly creepy sights and sounds. Plus, the feeling that time is collapsing in on itself made the adventure even more worrying thanks to an older cast, and a player base that has grown up in the time between Oxenfrees. “We can’t wait for players to embody Riley, shaping her through life-altering choices.”ĪliceB got a glimpse into the future - not through an interdimensional tear sadly - during her preview where she concluded that if you enjoyed Night School’s free-flowing conversations in their other games, you’d probably enjoy Oxenfree 2 as well. “We wanted to tap into the essence and world that made the original game so special, while immersing players in a brand new story with even higher stakes,” said Night School’s co-founder Sean Krankel. What follows is a reality-shifting, time-travelling mystery that somehow involves a villainous cult, previously teased through audio transmissions patched into the first game. You’ll play as the environmental researcher Riley as she returns to her hometown of Camena and investigates the choppy radio signals that freaked out many an Oxenhead. Set five years after the original, this time around there’s an entirely new cast, setting, and threat to deal with. Just like the first Oxenfree, there’ll be plenty of flexible walking and talking where you’ll be able to interrupt conversations at any time, or just stay silent throughout, which would be creepily on-brand for a series about ghostly rifts and unsettling radio frequencies. Spooky supernatural sequel Oxenfree 2: Lost Signals is launching on July 12th, developer Night School have announced. ![]()
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